==Blacksmithing==
To get started it's best to have a forge of decent QL and good Ql QL tools. This ensures that your forge will remain hot for longer and heat things faster, and that you will have less of a chance of failing while imping.
What I find handy when skilling up is to make multiple copies of an item and work on them all simultaneously. If you are also a miner or have ready access to unlimited ore, then you can work on any items you want. If you only have limited access to oreand/or are only working for skill, then your best bet is to create and improve needles. They use .001 lump to create, use hardly anything to imp, and you can fit a hundred in a bowl or jar.
Skill gain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth.
Note: If you don't care on production of items and just want skill. Make and improve needles. They use .001 lump to create, use hardly anything to imp, and you can fit a hundred in a bowl or jar.
==Carpentry==
To raise [[carpentry]] the best way is building [[house|houses]] or grinding sub skills like [[fine carpentry]], [[bowyery]] and [[fletching]]. Don't use [[Wind of Ages]] on your [[mallet]] when you're building, as it leads you to receive less results in reduced skillgain.
For help in building houses, it is strongly recommended that you visit [[The "how do I build a house?" guide.]]
==Digging/Terraforming==
To grind [[digging]] skill up, Use use a good [[Circle of Cunning]] [[shovel]] and try not to keep your eye on the skillgain; trust me it seems like you get your skill up faster, . Look for an area you want to [[flatten]] or terraform. Dig , and then dig the areas needed and dump the [[dirt]] in areas needed. For example:-
You want a bit of land to be flat and you find out some of it is already flat so you dig the areas are not flat.
-------100--------Leave the same
But if If there is only a small bit that needs terraforming then expandthe area. Cut some trees down around the edge to make a 5x5 flat surface into a 10x10. Do this as much as you can and your skill will shoot up.
'''Remember dont don't look at the skills until you have finished at least a 5x5 surface'''
Note: Using the "Flatten" command will give ALOT A LOT more skill than simply digging. However its not as productive to randomly flattening flatten areas.
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For more information see the following guides [[Digging]] and [[Guides/FlatRaising]]
==Masonry==
Building houses is said to be good skillgain, but you can't even do that until you hit 30 [[Masonry]], and at 75 skill I personally gain no skill using my WoA/CoC [[trowel]] even after putting up 10 walls. The best way to gain skill is to simply improve [[grindstone]]s and other items that fall under the [[Stone cutting]] sub-category. Imping [[Forge]]'s and [[Oven]]'s is also great skill gain, but does add a large amount of clutter to an area. Many towns don't allow [[statue]] spamming though, as this contributes to lag, and while [[grindstone]]s can fit in [[chest]]s and be carried easily, which is why they are preferred. The bonus to this is that you will also have higher %s on making [[stone brick]]s and [[stone slab]]s.
==Mining==
==Wood cutting==
To grind [[woodcutting]], the best way is to get a good [[Circle of Cunning]] [[Hatchet]] and start cutting down [[trees]] in the area you want to use/ build on. Make sure you repair the axe after every 5-20 uses in consideration to raise your [[Repairing]] skill. A good idea is to goto go to an area that is not populated, or areas infested with unwanted tree types(i.e. fruit trees), and ask any locals before cutting down the trees, ; this helps to avoid angering people. If possible, harvest [[sprout]]'s with a [[sickle]] and replant the trees.
==Contributors==