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Guard tower

9 bytes added, 12:22, 15 September 2008
grammar again...
== Description ==
A high guard tower, used for defensive purposes. They also increases increase [[kingdom]] influence, depending on the allegiance (as in loyalty to a particular [[kingdom]]) of the player who started building the tower. You can see the founder of the tower by examining it. The tower spawns [[Tower guard]]s which are hostile to enemy kingdoms and aggressive animals. For each 10ql of the tower, it will spawn 1 guard , up to 5 guards. (it spawns Towers spawn at least 1 one guard no matter the quality).
== Influence ==
The amount of influence a tower gives is based on a number of things. Firstly, a tower will create at least 50 tiles of influence, unless it is at the edge of an opposing territory. There are also such things known as 'Hidden Zones'"hidden zones. " Hidden zones are hidden areas that mysteriously increase the influence radius of a an altar or a tower by an unusual amount. Hidden zones are most commonly found on mountains and or sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a towers tower's influence.
== Destruction ==
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