Each player starts off with an An '''affinity''' is a bonus to skillgain in a given [[skill]]. Each player starts off with one affinity in a random skill or characteristic. Additional affinities may be gained by killing other players in combat, provided the opponent is premium, has an affinity, and is of an enemy kingdom. They currently have no effect, but will be expanded upon It is possible to gain up to five affinities in timeeach skill this way. Source: http://wurmdev.blogspot.com/2008/09/weekend-update.html