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Reputation

113 bytes added, 23:09, 1 December 2008
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Reputation lowers when you break the kingdom law, or break a village law when you are within the that particular deed.
Everybody starts with 100, if reputation. If you go below 100do something to lose some, your reputation it will slowly go back up (regenerate at the rate of about 1 one point per hour, even if . Reputation does continue to increment while you are 're offline), unless you do something against . You can check your reputation with the lawcommand /reputation.
You can check your reputation by doing /reputation while If you die with less then 0 rep, you will lose 5x the normal skill loss (a devastating 1.25 in gameall skills).
Below 0 reputation, you will be marked an [[outlaw]], and all players can attack you without penalty. At -100 reputation, tower and deed guards will attack you on sight.
If you die with less then 0 rep, you will lose 5x normal skill loss ( 1.25 skill if you die with less then 0 rep) Below 0 reputation, you will be marked [[outlaw]], and everyone can attack you without penalty.  At -100 reputation guards will attack you on sight.  If you are a [[Whitelighter]] and your rep goes drops below -200, you will automatically become a [[Blacklighter]]. If you're on the [[Home Server]], you'll be automatically teleported to the [[Black light]] on the [[Wild Server]]. [[Basic Account|Basic Accounts]] cannot play on the [[Wild Server]], and therefore must purchase premium time or be lost forever. It is possible to change back to the [[White Light]].
[[Category:Misc]]
[[Category:Babel/R]]
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