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Wurm Server Release History

1,496 bytes added, 23:08, 14 December 2008
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==081212==
* After todays update you will be invulnerable only if you log on a) in your village or a village that your village is allied with or b) in your own kingdom and there is a hostile monster or animal within 10 tiles (not counting players or guards). You will not be invulnerable in a village where you are wanted. The reason is that it was too easy to use an account from the same kingdom to spy on a village before.
* Drain health now uses 25 favor instead because of a misunderstanding. The change should have been applied to drain stamina, which will drain 20 favor instead of 10 and be more difficult the next update. Drain health will be reverted to using 15 favor.
 
 
==081210==
* Belaying pins are now a bit less useful
* Flattening and digging bugs were fixed
* Fo priests may now dig, priests of Vynora and Libila may now cut down trees.
* Shaker orbs no longer create ore tiles since they block openings
* Weapon skillgain should increase for low values and decrease for higher values
 
==081120==
* Fixed a bug with digging where the wrong corners were checked for height was fixed. Also flattening checked the wrong corner for structures in NW. Some mining bugs as well.
 
==081119==
* Merchants may no longer be put at market stalls in settlements where you are not citizen. There will be a setting eventually. This is a slight modification to the latest change which allows you to place Merchants in market stall rather than buildings. More functionality will come in time!
==081114==
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