== Continental Overview ==
There are currently three continents in the game of Wurm. Each continent is more or less separate from the others but Wurm has the unique and beautiful feature that you can swim or sail from one [[server|Wild]] to the other, much like travelling from one continent to another.
=== [[Jenn-Kellon]] ===
[[:Category:Jenn-Kellon_home_settlements | Settlements]]
All Home servers are restricted to medium-grade ore (50 quality cap) and as such are often fairly reliant on the Wild server to provide the ore for higher level crafting.
=== The Wilds ===
[[:Category:Horde_of_the_Summoned_wild_settlements | HOTS Settlements]]
[[:Category:Jenn-Kellon_wild_settlements | JK Settlements]]
There are three kingdoms present on the Wild continent. [[Jenn-Kellon]] (JK), [[Mol-Rehan]] (MR) and Horde of the Summoned (HOTS).
=== [[Mol-Rehan]] ===
[[:Category:Mol-Rehan_home_settlements | Settlements]]
MRH is also ideal for people who enjoy building in small groups and wish to avoid the clutter and bustle of the Jenn-Kellon home server.
=== Getting to Mol-Rehan Home ======== From Jenn-Kellon Home =====
If you started your character on JKH, ie on a basic account, then you should travel to the west coast of JKH and then swim west until you cross the boundary to the Wild continent. You need to have a premium account in order to traverse the seas between Home and Wild.