If anyone has the /news from before March 2004 please add it to this page.
==060105b==
* Fighting skillgain bug fixed.
==060105==
* FIGHTING SKILL UP AND RUNNING AGAIN. The old skills were not restored, since they were 'dirty' and we want to test skill progress and balance with this system. You now gain no fighting skill if your stamina is at the bottom, or if you or your opponent fight barehanded with a skill over 20. If you have killed your opponent during the last hour you gain a lot less skill also. Expect further tweaks to this system.
* Lost bodyparts should reappear.
* Guards skills have been centered around 30, 50 and 80 for the various guard types.
* Catapult bug fixes, including the very broken aiming algorithm and the too high damage dealt.
* Skillgain changed a bit, so that you will now gain skill less often for very easy tasks.
==060103==