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Client Configuration

198 bytes added, 14:44, 2 February 2009
;Maximum texture size (Larger sizes uses more video memory)
:Choose from 256, 512, 1024 and No Limit. This setting has a heavy impact on performance and graphics quality. It effects the quality of all models in the game. If your video card has lots of memory, choose a high setting. If you are having serious FPS issues (1 FPS or less), try choosing 256.
;Texture scaling hint, when not using large textures
;Use compressed textures
:Todo.
;Use S3TC/DXT compressed textures
;Use automatic mipmapping
:Todo. Can sometimes cause graphical glitches on textures with different effects enabling or disabling ''Use compressed textures''.
;Use GLSL shaders if available
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