[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Foraging]]
'''Foraging''' is the [[skill]] used in searching a [[grass tile]] for berries, herbs, and nuts. [[Eat]]ing Eating this [[food]] directly (raw and uncooked) will solve [[starvation]], but it is more [[nutrition]]al when used in [[cooking]]. It is believed that a higher foraging skill increases the likelihood of finding something.
== Method ==
=== Tips ===
* A grass tile can be foraged and [[Botanizing|botanized]] every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
* It is possible to both forage and [[botanize]] on the same tile as these actions are on seperate timers.* It also seems that there is a higher chance of getting something if a grass tile with [[flowersflower]] s on it is foraged or botanized.
[[Category:Babel/F]]
[[Category:Skills]]