[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''
== Description ==
[[Image:Farm-harvest.png|thumb|200px|Ready to harvest]]
[[Image:Farm-notready.png|thumb|200px|Not ready to harvest]]
The '''farming''' [[skill]] covers tending [[field]]s, sowing and harvesting the crops. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and amount of the harvest increases when you have a high farming skill. Quality of the [[seed]] also effects the growth time of the fields.
The seeds needed to start farming can be found while [[botanizing]] or from harvesting the crops. Harvested [[cotton]], [[wemp]] and [[pumpkin]] must be picked to recover seeds for replanting.
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in zero return. When a field reaches optimal height it will be the same height as a [[small barrel]], no taller, no shorter. The colour farm is ready to harvest the top of the field is also possible marker, as it changes to a yellowish-green or golden when ripewill turn yellow.
The [[maximum slope]] on which you can sow seeds is 8; attempting to sow seeds on a greater slope results in a message "The ground is not flat enough for crops to grow. You need to flatten it first". The slope '''does''' appear to effect growth speed, but crop quality is unknown.
* [[Rake]] for farming
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]
* [[Small barrel]] to indicate perfect harvesting time; the crops will be the same height, or slightly higher than a small barrel when ready to harvest.
== Crops ==