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Fighting

212 bytes added, 12:45, 1 February 2010
== Damage messages and Strength of attacks==
An attack When you encounter an opponent, be it a Venerable Greenish Scorpion or just a young starving dog, a successful strike will show thisgive you the following message:
You '''<Type of damageDamage>''' young adolescent starving wolf '''<strengthStrength of your Blow>''' and '''<resultResult>''' it.
The ''Type of damage'' is the kind of damage dealt by the currently equipped weapon, For example: ''piercing'' or ''mauling''.
The '''''Type of Damage''''' is the kind of damage dealt by the currently equipped weapon, For example: '''''piercing''''' or '''''mauling'''''.   The '''''Strengthof your Blow''''' is how hard the hit itself is.
The scale is:
1. Very Lightly
 
2. Lightly
 
3. Pretty Hard
 
4. Hard
 
5. Very Hard
 
6. Extremely Hard
 
7. Deadly Hard
  The '''''Result''''' is the severity of the resulting wound. This includes all existing damage so that if you hit an existing wound even with a 1 damage hit you can give '''''damages''''' if it hits an already severe wound. The scale is: slaps, irritates, hurts, harms, damages. Basically the '''''Result''''' is there to tell you what the attack you just made really did to the enemy.
== Guides ==
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