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Lockpicking

10 bytes removed, 18:55, 20 May 2010
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==Description==
Lockpicking is the skill used when picking locks, such as [[large padlock|large]] and [[small padlock|small padlocks]] on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]] with a [[lockpick|lock picks]], in order to open them without a key.
==Usage==
When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house [[door lock]] or [[gate lock]], the lock stays attached and will remain unlocked for 10 minutes [[Time of Wurm|Wurm time]]. Examining the door will reveal how much time remains.
On each attempt, regardless of fail or success, you will either destroy break or damage the lockpicklock picks.
The success rate of lockpicking is effected by the quality of the [[lockpick]]lock picks, the lockpicking skill , and for a minor degree it's its parent skill [[thieveryThievery]]. The quality of the lock picks also affects the chances of the lockpick them just outright breaking.
High quality locks will prevent any lockpicking attempt with lockpicks lock picks that are approximately more than 20ql 20 ql lower.
==Notes==
* [[Locksmithing]] is the skill used to make [[lockpick]]s.* To gain lockpicking skill you need a lockpicklock picks.* To produce a lockpick make lock picks you need a minimum of 25 skill in [[locksmithing]].
[[Category:Babel/L]]
[[Category:Skills]]
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