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Interface and controls

19 bytes added, 14:23, 16 July 2010
=== Healthbar ===
http://img201.imageshack.us/img201/9514/reapersweqv5.png<br>''(old version)''
*'''<font color="green"> Green </font>: Stamina ''' - Your stamina will decrease while performing actions. It will refill automaticallyif you don't move. The less food and water you have, the slower it regenerates. If you are low on stamina, actions will take longer, you can not walk as fast as normal, and not climb very far.
*'''<font color="red">Red</font>: Damage''' - Your health is displayed here. When the bar goes all red, you're dead. Your actual wounds are shown in the inventory in the body category. Bad or severe wounds will usually get worse, while very light, light and medium wounds will usually heal on their own. See [[healing]] for how to heal your wounds.
*'''<font color="blue">Blue</font>: Water''' - How much water you have in your body. This controls how fast you regain your stamina. You cannot die from thirst. You can refill this bar by drinking at a [[Water tiles|tile with water on it]], or from a container in your inventory.
*'''<font color="orange">Orange</font>: Food/Nutrition''' - How hungry you are and your [[nutrition]]al stausstatus. When this bar is full, so are you. Food effects the rate of stamina regain. You cannot die from hunger, but you cannot do hard work such as digging or chopping trees when this bar is too low. The food bar changes color based on your current nutrition level, going from orange for low nutrition to a light green color for high.
Hovering the mouse over any of these bars will give you a percentage (%) level. Double-clicking on the statusbar toggles the advanced mode that displays player name and movement speed.
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