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Mind logic

652 bytes added, 17:19, 17 August 2010
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[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
Characteristic '''Mind logic''' is a [[characteristic]] that can be raised by skills [[skill]]s like [[carpentry]] and , [[digging]] and by playing with [[toysrepairing]]; see list below.
For every 10 mind logic, you can queue one additional action. For example: ML 30 lets you queue 3 actions, that is, 3 after your current one, so 4 in a row. Trying to queue more will give you the message: "''You're too busy."''
Most ships [[ship]]s also require some mind logic to command:
{| border="2" cellspacing="2" cellpadding="5" style="text-align:center;"
|[[Caravel]]|| 24
|}
Note: A head [[wound]] can lower your effective mind logic until the wound has healed. == List of skills Skills that raise Raise Mind logic Logic ==
*[[Alchemy]]
**[[Natural substances]]
*[[Carpentry]]
**[[Fletching]]
*[[Coal-making]]
*Cooking
**[[Beverages]]
**[[Butchering]]
*[[Digging]]
*[[Firemaking]]
*Healing
**[[First aid]]
*[[Masonry]]
**[[Stone cutting]]
*[[Mining]]
*Miscellaneous items
**[[Repairing]]
*Nature
**[[Farming]]
**[[Forestry]]
*[[Pottery]]
*[[Smithing]]
*Tailoring
**[[Cloth tailoring]]
**[[Leatherworking]]
*[[Tracking]]
*[[War machines]]
 
NB: List continuously under construction and not complete yet.
[[Category:Characteristics]]
[[Category:Babel/M]]
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