* With a young [[bear]] and a young [[bull]] a speed of 12.96km is on a large cart over level [[cobblestone]] is achieved.
* Be wary if the animals pulling the large cart are [[wound]]ed the cart's speed will be affected negatively until the animals recover.
== Security ==
Upon finishing the large cart the last person which had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window.
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option.
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''.
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the cart is locked however.
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in posession of the key but only the owner can attach it again.
Even if the large cart is locked it is still possible to drag the cart if no animals are hitched to it. At server restarts animals hitched to a cart get unhitched and the cart can be dragged away again. It is adviced to store carts in a place which is only accessible to those actually allowed to use the carts.
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]]. Trying so will result in the message ''Stealing carts is punished with death penalty here. You decide not to''.
== Notes ==
* 47.23 kg of [[dye]] is needed to paint a large cart. (which is greater than the volume of a [[small barrel]] but can be held in a [[cauldron]])
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.
* Large carts have a "Manage vehicle" option to set who (friends, village, or everyone) can drive (embark as "commander"), mount (embark/ride as passenger), access [[inventory]] hold, manage the settings, and transfer ownership. However, when opened, that name can't be changed, unfortunately.
* If an unfinished large cart is completed in the inventory and not on the ground it will have no owner set and the "Manage vehicle" option is not available.
* A [[keel section]] cannot fit in large carts.
* Can be locked with a [[large padlock]]. Similar management settings as a [[boat]]
*Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish the cart will be useless and the item cannot be removed. If boats are being made it then it is advisable to take the cart to the water before finishing the boat.