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Faith

148 bytes added, 16:59, 27 February 2011
separated sermons so it can be linked to from a redirect
*Faith gain is not affected by [[sleep bonus]] or by praying at different types of altars (i.e. made of gold, silver, stone, or wood). Faith skill is not lost when a player dies.
*It can take a player approximately a month (praying five times a day) to reach the 30 faith needed to become a [[priest]].
*It can take a player approximately 100 days (praying five times a day) to reach 70 faith, at which point most spells are available.
 
===Sermons===
*Holding a [[sermon]] will reward a preacher with a faith related bonus when preaching to a group of listeners. A listener is a [[premium]] player, of the same [[religion]], which has not received an [[alignment]] gain in the past half hour, and is near the preacher(4 tiles?). Alignment gains are notorious for breaking a sermon, and make sure this requirement doesn't disqualify one of your listeners.
# With six or more listeners the preacher's faith gains through prayer are reset to five. This can be done every three hours per a priest.
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