Damage and Regeneration are calculated every 10 minutes from the time a wound is inflicted.
The character's base regeneration rate is 5 damage every 10 minutes, per wound.
[[Bandages]] (or [[farmer's salve]] on [[bruise]]) immediately remove some damage upon application. Bandages can be applied from any [[cotton]] or [[cloth tailoring]] product. Commonly used are [[rags]], but success chance is much higher with unused [[cotton]] due to the [[quality]]. If the wound still exists after this, the wound becomes '''bandaged''' and another bandage may not be applied, unless this wound takes damage again. '''Bandaged''' wounds increase the regeneration rate by 1 every 10 minutes.