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Decay

2 bytes removed, 22:54, 21 February 2012
m
* Houses that are abandoned get greatly increased decay. A house is considered abandoned when the writ owner does not log in to the same server for more than 1.5 months (real life). The decay rate for abandoned houses is currently unknown.
* For non-abandoned houses that are off deed the decay rate is (perish-ability/QL) total damage per decay tick.
* A [[Stone house|stone house]]s(walls/windows/doors) perish-ability is 3, making it's its average decay per tick (3/wall QL).* A [[Wooden house|wooden house]]s(walls/windows/doors) perish-ability is 10, making it's its average decay per tick (10/wall QL).
==Myths==
23

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