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Village deeds

492 bytes added, 23:21, 19 May 2006
Suiciding on a deed, other minor spelling/grammar edits
[[Main Page]] / [[Useful_N00b_LinksUseful N00b Links]] / [[Village deeds]]
== General ==
== Size and area of control ==
Higher sizes claim more land. The area claimed is the deed's size in a radius around the token.<br>
The formula is (Size*2+1xSize*2+1).<br>''For example a size 5 deed will have a control area of 11x11 tiles and a size 10 21x21. ( Deed size x2 +1, so a size 100 deed will extend 201x201 tiles)''<br>
== Upkeep ==
Village deeds require upkeep which is taken from an upkeep fund that everybody can donate to from the deed. You donate money to the upkeep from your bank account.<br>
<br>
'''The guard level can be ''lowered'' at anytime but ''increased'' only once a week.'''<br><br>
You can pay for deed upkeep only from your bank [[Bank_of_Wurm|moneyaccount]], and this makes the pay time longerstops your deed from disbanding itself.
====Upkeep timetable per coin for size 10 village deed====
==Cost and citizens==
There is a limit to the number of citizens a Village deed can support. It is the deed size^2 * 0.4.<br><small>Note that the cost of a deed is (size/10)^2.)</small>
{| border=1
!Size
==Advantages==
'''Respawn after death'''<br>
This is probably the single biggest advantage to deeds, and is what allows players to spread out from the starting area. Citizens of a deed get the option to [[Spawning|respawn]] at their deed after death, rather than just at [[Newtown]](see [[Spawning]]). Further, if the deed has an [[alliance]] with another deed, citizens also get the option to respawn at those towns too.
'''Guards'''<br>
'''Village Chat'''<br>
People belonging to a deed get their own group chat called Village Chat. It works much the same as local chat where you can see the people who you can talk to, except that you can talk to your fellow villagers from anywhere in the world, they do not have to be in your local area.
 
'''Suiciding on a deed you are a Citizen of'''<br>
You lose less skill from suiciding whilst on a deed[http://www.wurmonline.com/wiki/index.php/Wurm_Server_Release_History#060420], this can be useful if you wish to travel quickly to an [[Alliance|allied town]] or village.
'''Control over the area'''<br>
'''Reputations'''<br>
The [[Mayor|deed owner]] (and elders) also has have control over [[reputation|reputations]] on the deed. If the deed owner has reason to distrust a certain person, he or she can set their reputation to a negative number. A person with -30 to -100 gets attacked by the guards automatically, wether whether they are of the same kingdom or not.
Also, a person who has earned a bad reputation by stealing will automatically get attacked by the guards. to To see your reputation, type '''/reputation''' into your chat window and press '''enter'''.
'''Banks'''<br>
A bank offers several advantages. Most importantly, it offers absolute security to items and money. Only the player who deposits in his or her bank can retrieve from the bank. a A bank has 2 sections.
Item storage:
Up to 5 items of any size (as long as they can be carried in inventory) can be stored in a bank. Decay rates are minimal and the items are only accessable by the account owner. Items can only be retireved retrieved from the current location of the bank, unless you transfir transfer the bank to a new token , which take takes 24 real life hours. You do not have to be a village member to have a bank at a token.Banks cannot contain items which already have something in them.<br> 
Money storage:
You can deposit all your money in a bank. (there is no interest or tax on bank acounts). Your money can be withdrawn from any token. but you can not deposit money anywhere other than the banks location. So if you go to buy something from a friend at another village, there is no need to risk losing the money along the way.<br>
== Deed rights ==
These are the rights a mayor (and deputies/elders if assigned) can give to it's citizens.
'''Build''' means plan, color and continue on buildings and fences. <i>Also allows lockpicking. (Lockpicking is not implented yet)</i> <br>
'''Pass all fences''' means passing through all fences, locked or not. <br>
'''Lock fences''' means whether the role may lock fences inside the village. <br>
'''Attack citizens''' means whether the role may attack citizens and allies of the village. <i> Possible Possibly bugged atm.</i> <br>'''Attack non citizens''' means whether the role may attack non citizens (the role everybody). <i> Possible Possibly bugged atm.</i> <br>
'''Diplomat''' may form and break alliances with other settlements, as well as declare war and make peace. <br>
=== Democracies Vs. Dictatorships, and Voting ===
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