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Foraging

145 bytes added, 00:33, 26 June 2013
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== Description ==
'''Foraging''' is the [[skill]] used when searching [[grass tile|grass]] or [[treea tile]] tiles for [[vegetables]], [[berries]] and [[resources]].
Foraging is also used to find [[branch]]es on [[grass tiles tile|grass]] or [[trees|trees]] and "Rummage" on [[Rock tile|rock]] or [[cliff]] tiles to find low quality [[iron rock]]s or [[rock shards]], which can be used to create low quality [[crude tools]]. * At skill level 21, you can choose what to forage (Anything, Vegetables, Resources, and Berries).* At skill level 23, you can forage on [[Steppe_tile|steppe]].* At skill level 33, you can forage on [[Tundra|tundra]].* At skill level 43, you can forage on [[Marsh|marsh]].* Higher skill reduces the action timer, increase the average QL of the items found, and increase the likelihood of finding more than a single resources in a single tile
It is believed that a higher foraging skill increases the likelihood of finding something.
== Method ==
* Right-click a grass any tile and select ''Nature > Forage'', or
* Right-click a rock or cliff tile and select ''Rummage''.
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===[[Vegetable]]s===
* [[Onion]]
* [[Pumpkin]]
* [[Corn]]
* [[Potato]]
* [[Garlic]]
* [[Nettles]]
* [[Mushroom]]
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* [[Cotton]]
* [[Wemp plants]]
* Sprout, Sprouts for: [[Linden]], [[Walnut]], [[Chestnut]], [[Fir]]
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Sometimes you may get a [[botanizing]] item even when foraging.
Eating foraged [[food]] directly, raw and uncooked, will solve [[starvation]], but they are more [[nutrition]]al when used in [[cooking]].
== Tips ==
* A grass tile can be foraged every 24 real [[hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. Yet tiles not foraged or botanized for a long time can still be empty.
* Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.
* Higher skill reduces the action timer, increase the average QL of the items found, and increase the number of items foraged.
* At skill level 21, you can choose what to forage (Anything, Vegetables, Resources, and Berries).
* It is possible to both forage and botanize on the same tile as these actions are on separate timers.
* Different tiles, player condition, and other possible variables affect the percentage of items that can be foraged.
==See also==
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