1,759 bytes added,
16:12, 10 July 2013 With limited resources:
*1x [[cauldron]]
*9x meat
*1x pig
*1x [[pottery flask]] or a [[Reed pen]]
*water
1. Fill the cauldron with the water and put the meat in and cook it till it makes a soup.
2. Get the pig and if you haven't done so already, walk it off deed.
3. Get the pottery flask and drag the soup from the cauldron to the flask. It only takes 0.25kg of the soup.
4. Tame the pig using the soup in the flask.
*Once it is tamed, repeat the process over and over till you have no more soup.
A good idea is to add 9 grains ([[rye]] or others) and 2 vegetables ([[potato]]es, [[corn]], etc) to the flask before the soup.
:This makes the taming use 0.005kg of soup, allowing one cauldron of soup to last much longer.
A reed pen holds 0.01 of a liquid.
If you have plenty of seeds, for example massive amounts from [[farming]] for skill you can easily benefit from using [[key_bindings|binds]] and the [[toolbelt]] function for containers:
*Fill up as many [[satchel]]s, [[bucket]]s or other [[container]]s with [[seeds]], [[vegetables]] or [[grain]]s as you can queue up (dictated by your [[mind logic]]) and put them on your [[toolbelt]].
*Bind a key for taming (in console type: bind <key> tame )
*Go to a horse, cow or deer and start taming by using the key for the the first container on the toolbelt and then the bound key for the taming action.
**Continue activating the rest of the containers followed by the taming bind.
*Repeat after the actions are finished
**Keep an eye on your stamina! If you have more than 20% left after your queue add more containers to the queue, if you run out of stamina the last queued actions will terminate.
***QL of what you use for taming affects the taming timer - the higher the QL, the shorter the timer.