===Tower Orientation===
A guard tower cannot be moved once completed so it is vital to be standing in the right position upon completion so it orients itself in the way the player desires. The position of an unfinished tower is not necessarily the position it will take upon completion. All unfinished towers are aligned with doorways facing south, the position of the doorway upon completion is depends on the position of the player when the last piece is attached.
When finished, the door of the tower will be <s>45 degrees to the right</s> on the wall to the left (see [[Talk:Guard tower]] for further information) of where the direction the player is currently looking.Note: Warning, tower door appeared <s>45 degrees </s> to the left (not right as indicated above) 2013/10/20 on Pristine. Standing at any corner of an unfinished tower and looking across it will cause the doorway to appear on the wall to the player's left.Standing in the centre of an unfinished tower wall and looking across it will cause the tower (after positioning of the doorway) to be rotated 45 degrees to the right (clockwise)
'''For example:'''
Suppose a player wants to build a guard tower on "E" that faces "H".
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The player should stand on "Stand at the corner of tiles E" , F, H, and face "I" while they're attaching facing across to the last piece A, D, G tiles. Make sure to be just inside the tile border of E to prevent the guard towerfrom jumping to one of the other tiles. This Door will make the tower face "appear at H" when completed. Tower will be aligned along N-S, E-W.
Sometimes a If you want the tower will jump aligned along NW-SE, NE-SW, you need to be standing in the center of the tile border between two corners of the player is facing upon completionunfinished building.
To prevent this, the player should stand on the edge of "E" farthest from the tile they are facing to orient the tower. '''For example:'''
'''Example 1:'''If The player wants the player is doorway facing "H" to orient the tile A of a tower to face "G" then they should be standing built on "E" centered along the "tile E/B" border.
'''Example 2:'''If Stand on the player is tile border that separates tile E and tile H, facing "tile B, mid way between D/G and F" /I. This will result in 2 events. First, the doorway will be put on the wall to place the left of your position, facing tile D. Second, the tower so it faces "I" then will be rotated to the right (clockwise) by 45 degrees with the player should be standing on "E" in final alignment of the "doorway facing A/B/D/E" corner. The tower will now be aligned along NW-SE, NE-SW directions
[[Image:Freedomtower.png|thumb|right|A guard tower on the [[Freedom Isles]] up close.]]