[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Walls|Walls]] / '''{{PAGENAME}}'''
{{itemBox|image=Wooden_double_doors.jpg|name='''{{PAGENAME}}'''|active=[[Mallet]] or [[Hammer]]|passive=[[Wallplan]]|typegroupM=woodBuild > '''{{PAGENAME}}'''|imagematerials=* 1x [[Large nails]]* 20x [[Plank]]s|result='''{{PAGENAME}}'''|skill=Carpentry|improveItem=Wooden_double_doors.jpgPlanks|menunamenote=Double *You must have 1 [[Large nails]] and 1 [[Plank]] in [[inventory]] to build the door.
}}
==Description==
A double Double door for a [[wooden house]], A horse drawn cart can go through it. Opens to the outside. For stone version see designed so [[stone_double_doorhitching|stone double doorhitched]] == Notes ==* When building a walldraft animals (horses, windowbisons, or door, the etc) pulling a [[qualityCarts|vehicle]] of the materials and the [[player]]'s skills affect the initial quality of the piece builtcan go through it.
=== Tools required locking ===* It can be locked with a [[Malletdoor lock]] === Items required ===* 1x . Any intelligent mob, for example [[large nails]] per wall containing a Double door* 20x [[planktroll]]s per wall containing a Double door === Locking ===Uses a [[, or player can pass through an unlocked door lock]].
== Modifying ==
* You can turn walls doors to suit your needs.
=== Repairing and improving ===
* Any [[damage]] must be [[Repairing|repair]]ed on the walls/door with a [[plank]] before [[improving]] it.
* Activate a plank, right-click the wall, and select "Repair" or "Improve".
* The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill.
* 1 plank of any QL will only repair 10 damage.
==Notes = Skills used =* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built. == Also see ==* [[Carpentrystone_double_door|stone double door]] , the stone version.
== External Tools ==
[[Category:Babel/W]]
[[Category:Structures]]
[[Category:Walls]]