A homestead deed gives you a settlement token, which has a bank, [[Spirit guards]], and information and rules about the settlement you can set. <br><br>
Homestead deeds come in various sizes and prices. The bigger the size, the higher the cost.<BR> Homesteads can only be founded in your kingdom. To create kingdom territory, build a [[Guard Tower]].<br>
Homesteads must be at least 100 tiles away from each other or from a [[village deeds|Village deed]]. Unless the [[mayor]] of the existing village/homstead has changed the setting which allows deeds within 20 tiles of each other. This setting can be turned on to allow an allie ally to plant a deed then off again to prevent enemies from planting one later. One of the deeds must be a homestead for this 20 tile distance to work, however, 2 A village deeds must always cannot be founded within 100 tiles apartof a homestead.<br>
== Size and area of control ==
====Death====
When a player dies on a deed of the same kingdom, they will only lose 0.02 from the normal 0.25. If you are an ally of a deed, you are allowed to spawn at any allied location, or that deed, if you own the deed, you are able to spawn at the token of the deed.
====Reputations====
The [[Mayor|deed owner]] (and elders) also has control over [[reputation|reputations]] on the deed. If the deed owner has reason to distrust a certain person, he can set their reputation to a negative number. A person with -30 to -100 gets attacked by the guards automatically, wether they are of the same kingdom or not.
==Leaving the World==
If you are the owner or an [[Alliance|ally]] of the deed, you will log out in 0 seconds while on this deed, unless you have fought or done something illegal recently. To check when you will log out, type ''/lotime'' ingame.
<sup>--[[User:Artibaton|Artibaton]] 12:25, 29 March 2006 (CST)</sup>