===More options for getting coin!===
There are two further alternatives for getting coins;.
First and foremost, you can "Sell" items to tokensthrough activating them and right clicking the token. This will award you 1 base iron coin and then another additional one per 10 quality levels of the item you are selling(1 + 1 * (QL / 10)).
*'''NOTE:''' Corpses are always 100ql100 QL, and will award you 11 iron each.*'''NOTE:''' You can sell for a max of 5 copper coins per hour. This is a low amount, but a guaranteed income.*'''CAUTION:''' The item you have active when selling will irreversibly be removed from your person. '''BE VERY SURE YOU WANT TO SELL THE ITEM YOU ARE SELLING'''.
Secondly, there is also the alternative to [[forage]], [[botanize]] or kill mobs for the rare chance to get coins upon completing the action or the kill. The denominations you can receive is 1 copper, 5 copper, 20 copper or 1 silver.
The upside of this is obviously the immense short term gains, but the downside is that there are absolutely no guarantees that it will happen at all.
*'''NOTE:''' Chance of this happening is based on the [[Rarity system]], and chances can be improved by raising the Enchantment bonus of the village you are a part of.*'''NOTE:''' "Domesticated" animals (animals with blue outlines) have a higher chance to grant coins on kill.
==Part 2: Embark on your adventure==