Difference between revisions of "Sparring"
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* There are ways to kill in a spar. e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly. | * There are ways to kill in a spar. e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly. | ||
*In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case. | *In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case. | ||
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== See Also == | == See Also == |
Revision as of 23:40, 20 January 2017
Contents
Description
Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers.
Notes
- No fighting or weapon skill is gained by Sparring.
- The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar.
Warnings
- Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
- There are ways to kill in a spar. e.g. using a weapon with Rotting Touch can leave wounds that worsen quickly.
- In the past, winning a spar or a duel would give you Outlaw status. It is not known whether this is still the case.