*Yea, i know the formula. But i checked it ingame and u cant drag it with exactly 20 bs. u need anything greater than that, even 20,000001 [[User:Norill|Norill]]
== Damage Reduction ==
Info on damage reduction confirmed by Budda in #wurm as of 4/11/2017.
<nowiki>[22:41:14] <Budda> pve is (120-skill)/100
[22:58:44] <Budda> for (int i = 20; i < 80; i++)
[22:58:44] <Budda> {
[22:58:44] <Budda> float damMod = (float) (1.0f - (0.15 * Math.log(Math.max(20, i) * 0.8f - 15)));
[22:58:44] <Budda> System.out.println("Skill: " + i + " DR: " + damMod);
[22:58:44] <Budda> }
[23:00:51] <G-Flex> it's: 1 - (0.15 * ln(x * 0.8f - 15))
[23:00:57] <Budda> yeah</nowiki>
[[User:Ostentatio|Ostentatio]] ([[User talk:Ostentatio|talk]]) 05:16, 12 April 2017 (CEST)