Difference between revisions of "Hot food cooking"
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'''Hot food cooking''' ('''HFC''') is a [[skill]] used to create cooked [[food]]. The food made with this skill has a higher [[nutrition]] value than raw (uncooked) meat, [[foraged]], or [[botanized]] food. | '''Hot food cooking''' ('''HFC''') is a [[skill]] used to create cooked [[food]]. The food made with this skill has a higher [[nutrition]] value than raw (uncooked) meat, [[foraged]], or [[botanized]] food. | ||
== Notes == | == Notes == | ||
− | *To raise this skill, the [[player]] should start out with a | + | *To raise this skill, the [[player]] should start out with a low difficulty recipe, such as a casserole from the cookbook. Right-clicking on the container and selecting Lore lets you check the difficulty of the recipe. |
*To gain skill in HFC you should try to keep the difficulty of the dish within a range of +/-10 from your skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 as well as 44. A +/- range of 5 seems to help to get the optimal skillgain | *To gain skill in HFC you should try to keep the difficulty of the dish within a range of +/-10 from your skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 as well as 44. A +/- range of 5 seems to help to get the optimal skillgain | ||
− | *After placing the ingredients in your cooking | + | *After placing the ingredients in your cooking container you can right-click and select Lore it to find out what it will become and what the difficulty of the dish is |
*The type of fireplace you use to cook your food in has an impact on the difficulty: | *The type of fireplace you use to cook your food in has an impact on the difficulty: | ||
**An oven adds 0 difficulty. | **An oven adds 0 difficulty. | ||
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**Forge adds 10x(U-1) where U is the number of unique ingredients.* | **Forge adds 10x(U-1) where U is the number of unique ingredients.* | ||
**''* These formulas only take into account the difficulty added by using varying cooking methods. Adding unique ingredients will also change the base difficulty of the food item or may even change it into an entirely different food item.'' | **''* These formulas only take into account the difficulty added by using varying cooking methods. Adding unique ingredients will also change the base difficulty of the food item or may even change it into an entirely different food item.'' | ||
− | + | ||
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* [[Heart]] | * [[Heart]] | ||
* [[Egg]] | * [[Egg]] | ||
+ | * [[Butchering]] products | ||
==== [[Berry|Berries]], [[herb]]s, [[nut]]s, [[vegetables]] ==== | ==== [[Berry|Berries]], [[herb]]s, [[nut]]s, [[vegetables]] ==== |
Revision as of 05:46, 3 September 2017
Main / Skills / Cooking / Hot food cooking
Hot food cooking (HFC) is a skill used to create cooked food. The food made with this skill has a higher nutrition value than raw (uncooked) meat, foraged, or botanized food.
Contents
Notes
- To raise this skill, the player should start out with a low difficulty recipe, such as a casserole from the cookbook. Right-clicking on the container and selecting Lore lets you check the difficulty of the recipe.
- To gain skill in HFC you should try to keep the difficulty of the dish within a range of +/-10 from your skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 as well as 44. A +/- range of 5 seems to help to get the optimal skillgain
- After placing the ingredients in your cooking container you can right-click and select Lore it to find out what it will become and what the difficulty of the dish is
- The type of fireplace you use to cook your food in has an impact on the difficulty:
- An oven adds 0 difficulty.
- A campfire adds 5x(U-1) where U is the number of unique ingredients.*
- Forge adds 10x(U-1) where U is the number of unique ingredients.*
- * These formulas only take into account the difficulty added by using varying cooking methods. Adding unique ingredients will also change the base difficulty of the food item or may even change it into an entirely different food item.
NB: Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source.
Items
IngredientsMeat, Fish and Other
Berries, herbs, nuts, vegetables |
Resulting productsHigh nutrition valueLow nutrition valueNo nutrition valueOther value |
ToolsContainersFire containers |
Titles
- Caterer at 50 skill
- Iron chef at 70 skill
- Saucier at 90 skill
- Legendary Chef at 100 skill