Difference between revisions of "Branding iron"

From Wurmpedia
Jump to navigation Jump to search
m (removed wikipedia reference)
(Fixed minor missing punctuation error and added new protection mechanic for horses)
Line 31: Line 31:
 
* When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."'
 
* When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."'
 
* Once branded, members of that village can lead the animal, no matter where it is.
 
* Once branded, members of that village can lead the animal, no matter where it is.
* Branding a horse also allows you to set riding permissions as well as equip an animal without needing to [[tame]] it first  
+
* Branding a horse also allows you to set riding permissions as well as equip an animal without needing to [[tame]] it first.
 +
* Branded horses also have the same protection when dead as when alive (until the next server restart), meaning only those who have permissions may take items from the corpse.
 
* Can only be used on animals that are leadable.
 
* Can only be used on animals that are leadable.
 
* Only the deed that created the brand can remove it.
 
* Only the deed that created the brand can remove it.

Revision as of 01:24, 31 January 2018

Branding Iron
A Branding Iron
Creation
Result
  • Branding iron (0.30 kg)
Skill and improvement

Main / Skills / Smithing / Blacksmithing / Branding iron

Description

A metal brand on a sturdy metal shaft.

Usage

  • Used to brand animals to belong to a certain settlement.
  • Also used to remove a brand.

Method

  1. Heat the branding iron to "it is hot" or hotter.
  2. Make sure you and the animal are within the deed you are a member of.
  3. Activate the branding iron, right-click the animal, and select Brand.
  4. After use, the branding iron loses 0.10QL instead of taking actual damage.

Messages given when branding

You prepare to brand [animal, e.g. Young fat horse].
Determined, you raise your branding iron.
The [animal] makes a [horrible / pleasant] sound as you press your branding iron against it.

Notes

  • Removal of the brand uses the same procedure as listed above.
  • When examining the animal after branding, it will say: "It has been been branded by and belongs to the settlement of [Settlement]."'
  • Once branded, members of that village can lead the animal, no matter where it is.
  • Branding a horse also allows you to set riding permissions as well as equip an animal without needing to tame it first.
  • Branded horses also have the same protection when dead as when alive (until the next server restart), meaning only those who have permissions may take items from the corpse.
  • Can only be used on animals that are leadable.
  • Only the deed that created the brand can remove it.
  • A settlement cannot remove or overwrite a brand from a different settlement.
  • PVE: The maximum number of branded animals per deed is (number of tiles)/11. This does not include perimeter tiles.