Difference between revisions of "Troll"
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Mordoskull (talk | contribs) m (Minor rewording for clarity and some minor grammar fixes) |
Mordoskull (talk | contribs) m (Fixed a link's plurality to better make sense in sentence context) |
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*Its ability to regenerate allows it to heal any wounds, despite severity. | *Its ability to regenerate allows it to heal any wounds, despite severity. | ||
*Drops a 45ql, 15kg [[huge shod club]] upon death, which can not be repaired but can be [[mend]]ed. | *Drops a 45ql, 15kg [[huge shod club]] upon death, which can not be repaired but can be [[mend]]ed. | ||
− | *Also upon death, poses a small chance to drop a non-rare, rare, supreme, or even a fantastic [[Cooking#Recipes| | + | *Also upon death, poses a small chance to drop a non-rare, rare, supreme, or even a fantastic [[Cooking#Recipes|recipe]]. |
== Images == | == Images == |
Revision as of 16:39, 20 March 2018
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Contents
Description
A dark green stinking troll. Always hungry. Always deadly.
A Troll is a very dangerous huntable creature. It can cause large wounds with its club, as well as bite with strong jaws. It can bash down walls and also regenerate health quickly.
Fighting
- A Minimum of 60 fighting skill with good equipment is recommended to fight one alone.
- Trolls are extremely dangerous and can give a deadly mauling wound which can exceed 50 damage.
Trivia
You can take a huge shod club from a dominated Troll's inventory but not put it back on.
A shod clubless troll claws. [20:17:41] Adolescent greenish troll claws Aged huge spider extremely hard in the stomach and damages it.
Notes
- Can pass through unlocked doors and gates.
- Can traverse any tile steepness but will not enter water.
- Can bash down walls.
- Moves very quickly.
- Very dangerous. Can deal 50+ damage wounds on an unprotected person.
- If killed, gives the title 'Trollslayer'. (note: You need to get 1 hit on it before it is killed to get the title.)
- When dominated, it cannot destroy fences/stone/house walls.
- Can pull carts, but only while dominated.
- Its ability to regenerate allows it to heal any wounds, despite severity.
- Drops a 45ql, 15kg huge shod club upon death, which can not be repaired but can be mended.
- Also upon death, poses a small chance to drop a non-rare, rare, supreme, or even a fantastic recipe.