Difference between revisions of "Template:Metal weapon properties"

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m (electrum)
m (seryll was missing)
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|Lead|| ||-50.00%|| || ||75.00%||Poison
 
|Lead|| ||-50.00%|| || ||75.00%||Poison
 +
|-
 +
|Seryll|| 5% || 5% || || || ||
 
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|Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| ||  
 
|Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| ||  

Revision as of 13:50, 13 July 2018

This table can be included in Metal weapon pages. These properties apply to metal types of weapons only!

Include {{Metal weapon properties}} on an article to use the table below.

Material Attack Speed Damage Dealt Armour Damage Parry Rate Extra Wound Extra Wound Type
Adamantine 10.00%
Brass -1.00% 5.00%
Bronze -1.50% 7.50%
Copper -35.00% 30.00% Poison
Electrum -2.50% 5% (Hunter Mobs)
Glimmersteel 10.00%
Gold -5.00% -2.50% 5.00%
Iron
Lead -50.00% 75.00% Poison
Seryll 5% 5%
Silver 10.00% (Hunter Mobs) -2.50%
Steel 2.50%
Tin 4.00% -7.50% -5.00%
Zinc 5.00% -10.00%