Difference between revisions of "Template:Metal weapon properties"
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m (electrum) |
m (seryll was missing) |
||
Line 30: | Line 30: | ||
|- | |- | ||
|Lead|| ||-50.00%|| || ||75.00%||Poison | |Lead|| ||-50.00%|| || ||75.00%||Poison | ||
+ | |- | ||
+ | |Seryll|| 5% || 5% || || || || | ||
|- | |- | ||
|Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| || | |Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| || |
Revision as of 13:50, 13 July 2018
This table can be included in Metal weapon pages. These properties apply to metal types of weapons only!
Include {{Metal weapon properties}}
on an article to use the table below.
Material | Attack Speed | Damage Dealt | Armour Damage | Parry Rate | Extra Wound | Extra Wound Type |
---|---|---|---|---|---|---|
Adamantine | 10.00% | |||||
Brass | -1.00% | 5.00% | ||||
Bronze | -1.50% | 7.50% | ||||
Copper | -35.00% | 30.00% | Poison | |||
Electrum | -2.50% | 5% (Hunter Mobs) | ||||
Glimmersteel | 10.00% | |||||
Gold | -5.00% | -2.50% | 5.00% | |||
Iron | ||||||
Lead | -50.00% | 75.00% | Poison | |||
Seryll | 5% | 5% | ||||
Silver | 10.00% (Hunter Mobs) | -2.50% | ||||
Steel | 2.50% | |||||
Tin | 4.00% | -7.50% | -5.00% | |||
Zinc | 5.00% | -10.00% |