Difference between revisions of "Blood"
Jump to navigation
Jump to search
Windowskey (talk | contribs) m (Added new potions) |
Ostentatio (talk | contribs) (added Potions category for discoverability) |
||
Line 42: | Line 42: | ||
[[Category:Natural substances items]] | [[Category:Natural substances items]] | ||
[[Category:Items]] | [[Category:Items]] | ||
+ | [[Category:Potions]] | ||
[[Category:Babel/B]] | [[Category:Babel/B]] |
Revision as of 02:00, 14 August 2018
Main / Skills / Alchemy / Natural substances / Blood
Creation |
---|
Obtained by being in local range and having premium when a unique creature is slain. |
Result |
|
Skill and improvement |
|
Properties |
|
Description
Blood from special creatures is said to have magic enchanting powers.
Blood from a unique creature that, when combined with source salt, makes a potion specific to the creature it came from to enhance tools.
Creatures and potions
- Goblin Leader - Potion of mining
- Kyklops - Potion of leatherworking
- Forest Giant - Potion of woodcutting
- Troll King - Ointment of stonecutting
Dragons
- Black Dragon - Potion of carpentry
- Blue Dragon - Potion of butchery
- Green Dragon - Ointment of tailoring
- Red Dragon - Potion of ropemaking
- White Dragon - Potion of blacksmithing
Hatchlings
- Black Dragon Hatchling - Oil of the armour smith
- Blue Dragon Hatchling - Fletching potion
- Green Dragon Hatchling - Potion of acid
- Red Dragon Hatchling - Oil of the weapon smith
- White Dragon Hatchling - Salve of frost
Notes
- 0.10 kg of blood is given to all premium characters in local when a unique is slain. It is not treated as a liquid by the game so it does not have to be held within a container.
- Examine line of enhanced tools says: It has been imbued with special abilities, and it improves (one of the following depending on type: [leather working, carpentry, mining, etc]) max ql [0-100]
- The effect gradually wears off with use. The greater the strength of imbuement, the longer the effects will last.