Difference between revisions of "Firemaking"

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m (Added skill to "While_moving" category and added this detail in the notes section.)
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==Description==
 
==Description==
The '''firemaking''' [[skill]] represents your ability to light [[fire]]s using a [[steel and flint]] along with some [[kindling]]. It is used to light [[campfire]]s, [[oven]]s, and [[forge]]s. It is also used to create [[torch]]es. A higher skill level results in a greater chance of success.  Skill level also helps determine ql of [[ash]] generated from campfires.
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The '''firemaking''' [[skill]] represents your ability to light [[fire]]s using a [[steel and flint]] and [[kindling]]. It is used to light [[campfire]]s, [[oven]]s, [[forge]]s, and other burning vessels. It is also used to create [[torch]]es.  
  
 
==Tools Required==
 
==Tools Required==
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* [[Kindling]]
 
* [[Kindling]]
  
==Process==
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== Notes ==
To create a [[campfire]], equip a [[steel and flint]] in your [[inventory]] by double-clicking it. Right-click on a [[kindling]] in your inventory and select ''Create > Containers > Campfire''. The higher the quality of the kindling, the higher the quality level of the resulting fire. Higher [[quality]] fires burn hotter and thus [[cook]] food and melt [[ore]] faster.
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* To create a [[campfire]], equip a [[steel and flint]] in your [[inventory]] by double-clicking it. Right-click on a [[kindling]] in your inventory and select ''Create > Containers > Campfire''. The higher the quality of the kindling, the higher the quality level of the resulting fire. Higher [[quality]] fires burn hotter and thus [[cook]] food and melt [[ore]] faster.
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* To light a spent campfire or an unlit forge or oven, equip a steel and flint as above then right-click the campfire, oven, or forge and select ''Light''. You must have at least 1 kindling in your inventory to perform the action.
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* A higher firemaking skill results in a greater chance of success in lighting fires. This skill also helps determine the quality level of the [[ash]] generated from resulting campfires.
  
To light a spent campfire or an unlit forge or oven, equip a steel and flint as above then right-click the campfire, oven, or forge and select ''Light''. You must have at least 1 kindling in your inventory to perform the action.
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* Lighting a fire can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
  
 
== [[Titles]] ==
 
== [[Titles]] ==
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* Arsonist at 70 skill
 
* Arsonist at 70 skill
 
* Pyromaniac at 90 skill
 
* Pyromaniac at 90 skill
 
== Notes ==
 
* Lighting a fire can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
 
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:While_moving]]
 
[[Category:While_moving]]
 
[[Category:Babel/F]]
 
[[Category:Babel/F]]

Revision as of 13:16, 6 September 2018

Main / Skills / Firemaking

Description

The firemaking skill represents your ability to light fires using a steel and flint and kindling. It is used to light campfires, ovens, forges, and other burning vessels. It is also used to create torches.

Tools Required

Notes

  • To create a campfire, equip a steel and flint in your inventory by double-clicking it. Right-click on a kindling in your inventory and select Create > Containers > Campfire. The higher the quality of the kindling, the higher the quality level of the resulting fire. Higher quality fires burn hotter and thus cook food and melt ore faster.
  • To light a spent campfire or an unlit forge or oven, equip a steel and flint as above then right-click the campfire, oven, or forge and select Light. You must have at least 1 kindling in your inventory to perform the action.
  • A higher firemaking skill results in a greater chance of success in lighting fires. This skill also helps determine the quality level of the ash generated from resulting campfires.
  • Lighting a fire can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.

Titles

  • Pyrotechnic at 50 skill
  • Arsonist at 70 skill
  • Pyromaniac at 90 skill