Seeds can be sown on a dirt tile, grass tiles needs to be packed then cultivated. The [[maximum slope]] on which you can sow seeds is 8, where 8 = (highest north-south tile border's slope) + (highest east-west tile border's slope). For example, the slope can be level EW and 8-steep NS. Or 4-steep EW and 4-steep NS, etc. Attempting to sow seeds on a greater slope results in a message "The ground is not flat enough for crops to grow. You need to flatten it first". Farm tiles function the same with a slope 8, flat or anything in between.
Farming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
The minimum harvest yield is 2.
Yields need more confirmation. Please participate in the [[Talk:Farming|Discussion]] page.
==Field-Tending Success and Farming Skill gain and SuccessGained Therein== When tending a field, the player will receive one of five possible end results. Each provides a different message in the player event window, and each provides its own unique amount of skill-gain. The five possible field-tending results are as follows:
There are five different messages upon tending a field:
* The field is tended - Failure
* The field is now tended - Weak success, always a farming skill gain
* The field is now groomed - Good success, no farming skill gain
* The field is now nicely groomed - Excellent success, no farming skill gain
The success rate does not seem to influence crop output, but it gives feedback on the difficulty of the crop vs your farming skill. Need to verify if rake quality influences the difficulty curve.
== [[Titles]] ==
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== Guides Notes == [[Farming With Tritus]] == See also == [[Dairy farming]]
== Notes ==
*Farming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/F]]