Difference between revisions of "Metallurgy"

From Wurmpedia
Jump to navigation Jump to search
Line 7: Line 7:
 
*[[brass lump|Brass]] - created from [[zinc lump|Zinc]] and [[copper lump|Copper]]
 
*[[brass lump|Brass]] - created from [[zinc lump|Zinc]] and [[copper lump|Copper]]
 
*[[bronze lump|Bronze]] - created from [[tin lump|Tin]] and [[copper lump|Copper]]
 
*[[bronze lump|Bronze]] - created from [[tin lump|Tin]] and [[copper lump|Copper]]
*[[steel lump|Steel]] - created from [[iron lump|Iron]] and [[charcoal]]
+
*[[steel lump|Steel]] - created from [[charcoal]] and [[iron lump|Iron]]
 
*[[electrum lump|Electrum]] - created from [[gold lump|Gold]] and [[silver lump|Silver]]
 
*[[electrum lump|Electrum]] - created from [[gold lump|Gold]] and [[silver lump|Silver]]
  
Metallurgy + Charcoal QL affect success rate
+
Success chance is affected by the first component of each alloy.
 +
*Zinc for Brass
 +
*Tin for Bronze
 +
*Charcoal for Steel
 +
*Gold for Electrum
  
Iron QL affects maximum QL
+
Max qualities are set by the second component of each alloy.
 +
*Iron for Steel
 +
*Copper for Brass and Bronze
 +
*Silver for Electrum
  
Metallurgy directly affects average QL of metal created.
+
Metallurgy directly affects average quality of metal created.
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 03:25, 17 October 2018

Main / Skills / Smithing / Metallurgy

Description

Metallurgy is the skill used to determine success rates when creating alloy metals. Known creatable alloys are:

Success chance is affected by the first component of each alloy.

  • Zinc for Brass
  • Tin for Bronze
  • Charcoal for Steel
  • Gold for Electrum

Max qualities are set by the second component of each alloy.

  • Iron for Steel
  • Copper for Brass and Bronze
  • Silver for Electrum

Metallurgy directly affects average quality of metal created.

Tips

  • The copper and iron can be combined into single large lumps as only the amount required is used.
  • It is easy to gain skill by making bronze or brass first, this uses less important items (Tin, Zinc and Copper) rather than using charcoal which can be quite difficult to get hold of and is annoying to lose.
  • Metallurgy is only really useful for increasing steel creation success rates at the moment, as both Brass and Bronze have very little to no additional utility compared to the metals they derive from.

Ratios

Titles

  • Smelter at 50 skill
  • Metallurgist at 70 skill
  • Master Metallurgist at 90 skill