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Chicken coop

110 bytes added, 02:33, 27 December 2018
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|image=A Chicken Coop.png|200px|right|]]
|active=[[Plank]]
|passive=1 [[Large nailnails]]
|group=storage
|materials=*1x [[Small barrel]]
*5x [[Large nailnails]]s
*25x [[Plank]]s
*8x [[Shaft]]
''A small house where female chickens are kept safe and secure''.
Used to store and feed [[chicken]](s), and collect eggs[[egg]]s.
Coops contain multiple sub items inside.
== Usage ==
*LoadingYou can only load [[hen]]s into the coop. * To load a hen, one must first lead one, then right click the coop and click "load creature".* To be able to load the creature there must be water in the drinker and food in the feeder.* Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic). QL must be greater than or equal to 10 to load a chicken.
You can only load hens into the coop.To load a hen, one must first lead one, then right click the coop ====Feeding and click "load creature".To be able to load the creature there must be water in the drinker and food in the feeder.watering====* You can only put food in the feeder that can be planted. Example: [[pumpkin ]] seed, or [[corn]].Loadable chicken * Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is QL / 10 + rarity (max 13 for 100ql fantastic)subtracted from the feeder.QL must E.g. if there are 4 hens loaded 4 food will be greater than or equal to 10 to load a chickensubtracted. Also 250 grams of water for each hen will be subtracted from the drinker.
*Feeding and watering====Egg output====
Polling for the feeder and drinker happens * [[Egg]]s will be created every 4 12 hours at which time, creature .* Egg ql is dictated by the ql of the coop.* Egg count in food is subtracted from equal to the count of the feederchickens.E.g. if there are 4 hens loaded 4 food * If either the feeder or the drinker is empty on egg poll the chickens will be subtracted.Also 250 grams unloaded on the center of water for each hen will be subtracted from the drinkertile where the coop resides.
====Security====*Egg outputCan be placed and planted or secured.* Coops are lockable and spawn on creation with a 1ql small padlock.* Coops have manageable perms, like any other lockable container.
Eggs will be created every 12 hours.Egg ql is dictated by the ql of the coop.Egg count is equal to the count of the chickens.If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides. ====Miscellanous info====
*Locks and permissions Coops are lockable and spawn on creation with a 1ql small padlock.Coops have manageable perms, like any other lockable container.  * Miscellanous info You cannot load a coop with chickens in it.* Chickens in a coop, on deed, count towards the ratio.* You cannot bash a coop with chickens loaded.* The egg box will only hold 100 eggs.
== Creation ==
* 50 fine carpentry skill is required to start and continue building.
*
== Additional Notes See Also ==* [[File: Coop.png|left|]]
[[Category:Fine carpentry items]]
[[Category:Group name here]]
[[Category:Babel/C]]
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