Difference between revisions of "Locksmithing"
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At 25 skill, you gain the ability to produce [[lockpick|lockpicks]]. Note: this no longer following the Epic [[curve]] as of March 2014. | At 25 skill, you gain the ability to produce [[lockpick|lockpicks]]. Note: this no longer following the Epic [[curve]] as of March 2014. | ||
− | == Items == | + | == Locksmithing Items == |
See also ''[[:Category:Locksmithing items]]'' | See also ''[[:Category:Locksmithing items]]'' | ||
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== Lock quality == | == Lock quality == |
Revision as of 17:51, 6 September 2019
Main / Skills / Smithing / Locksmithing
Description
Locksmithing is the skill of making locks and related items.
Locksmithing is a create-only craft, which means its products cannot be improved. Their quality is determined by locksmithing skill, quality of the lump used, and pure chance. The maximum possible quality is the quality of the lump used.
The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.
At 25 skill, you gain the ability to produce lockpicks. Note: this no longer following the Epic curve as of March 2014.
Locksmithing Items
See also Category:Locksmithing items
Lock quality
Lock Description | QL range |
---|---|
Very poor | 1 - 9.99 |
Poor | 10 - 19.99 |
Below average | 20 - 29.99 |
Okay | 30 - 39.99 |
Above average | 40 - 49.99 |
Pretty good | 50 - 59.99 |
Good | 60 - 69.99 |
Very good | 70 - 79.99 |
Exceptional | 80 - 89.99 |
Fantastic | 90 - 99.99 |
Titles
- Locksmith at 50 skill
- Safesmith at 70 skill
- Master Locksmith at 90 skill