Difference between revisions of "Shield bashing"
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==Characteristics trained== | ==Characteristics trained== | ||
See: [[Characteristics]] | See: [[Characteristics]] | ||
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+ | ==Titles== | ||
+ | * Basher at 50 skill | ||
+ | * Stunner at 70 skill | ||
+ | * Juggernaut at 90 skill | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Fighting]] | [[Category:Fighting]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Revision as of 02:12, 13 September 2019
Main / Skills / Fighting / Shield bashing
Description
Shield bashing is the skill of the advanced use of shields, offensively and defensively, in combat. A successful shield bash can stun the opponent and knock them to the ground.
Notes
- While having a shield equipped in the shield slot on the left arm, select shield bash from the combat stance bar (or bind SHIELD_BASH to some key). Successful bashing in combat results in an event message about the enemy combatant "sprawling on the ground".
- The quality of the shield used makes no difference to the chance of knocking down the intended target.
- Shield bashing skill does not change the duration between bashes.
- The use of differing fighting stances, approaches, and skills have no effect on shield bashing.
- While shield bashing, players may gain both shield and shield bashing skill.
- The duration of a successful "stun" varies and is not known to have any maximum limit.
- Depending on shield bashing skill and the defenses of the opponent, some damage may also be dealt in a successful bash. Factors in this possible damage include the player's and their opponent's body control as well as what armour, if any, the person being shield-bashed is wearing.
- Shield bashing does cause extra damage to the shield in the form of extra damage "ticks" beyond those assessed in normal shield use.
Characteristics trained
See: Characteristics
Titles
- Basher at 50 skill
- Stunner at 70 skill
- Juggernaut at 90 skill