===The First Day===
After going through the tutorial, you can stay local and explore the Independence server or you can use the [[portal]] to go to another server. Each starting city has many important items, such as a [[bartender]], [[token]], [[well]], and [[village recruitment board]]. To start, find the bartender and right-click to ask for refreshments. If you decide to join a [[settlement]], you may use the village recruitment board to help you in your search. Settlements are also known as deeds or villages. The token provides you with access to your [[bank account]], which is a safe place to store your in-game [[currency]] and up to 5 items. A few [[trader]]s should also be near you, and they may purchase items from you if they have funds to do so.
For your first 24 hours of play time in Wurm you will receive the benefits of food from the bartender and a divine light source. You also receive other benefits that you can see by hovering over their icons in the top right of your game window. This is to let you learn the game and give you time to become self-sufficient by finding food and water and creating your own light source. You are also given a tent that can be dropped on the ground and used to securely store items. it is also used as a [[respawn]] point if you die. This can be used temporarily until you build your first house as the tent will decay if left on the ground. You can empty the tent and pick it back up again if you wish to move. You need a 2 x 2 tile space that is not on a deed or within the [[perimeter]] of a deed, that is clear of obstructions and other structures, and that is not at or below water level, in order to drop your tent.