Difference between revisions of "Aggressive fighting"
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[[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}''' | ||
− | [[Aggressive fighting]] style is opposed to [[defensive fighting]]: higher damage is dealt (133 % max) and two-handed weapon speed is increased by up to one second. However, defenses are reduced. | + | [[Aggressive fighting]] style is opposed to [[defensive fighting]]: higher damage is dealt (133% max) and two-handed weapon speed is increased by up to one second. However, defenses are reduced. |
This type of fighting works well when you fight with a group of people, but are not the one taking the hits and needing to defend yourself. You hit more often but parry less. Axes are considered good weapons for aggressive fighting, since they do not parry anyway. | This type of fighting works well when you fight with a group of people, but are not the one taking the hits and needing to defend yourself. You hit more often but parry less. Axes are considered good weapons for aggressive fighting, since they do not parry anyway. |
Revision as of 17:26, 11 November 2019
Main / Skills / Fighting / Aggressive fighting
Aggressive fighting style is opposed to defensive fighting: higher damage is dealt (133% max) and two-handed weapon speed is increased by up to one second. However, defenses are reduced.
This type of fighting works well when you fight with a group of people, but are not the one taking the hits and needing to defend yourself. You hit more often but parry less. Axes are considered good weapons for aggressive fighting, since they do not parry anyway.
It can be toggled via the "fight window". If the fight window is not displayed it can be toggled through the menu by pressing the "o" key.
Characteristics trained
See: Characteristics
Titles
- Feisty at 50 skill
- Belligerent at 70 skill
- Barbarian at 90 skill