Difference between revisions of "Historical:Shark (border)"

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Revision as of 17:21, 28 January 2020

Server border sharks (mechanics)

One of Wurm's game features is that of traveling to other servers which can be connected at mutual map borders: north, east, south, or west. If you're getting close to a border that is not connected during such attempted travel, you will get orange event messages to warn you:

 You see dark shadows moving beneath the waves.
 An enourmous shark scouts you from below.
 Suddenly, strong winds and waves throw you overboard!

Soon after seeing these messages, you will automatically and repeatedly be disembarked from your ship or boat. If you're AFK and sailing with Autorun enabled, you may be saved from an otherwise certain drowning death. At this point, you must turn around and try another route.

The currents work against you and you get nowhere

If you're too close to the border, this will be the final warning message that immediately disembarks you. Boats have to be turned around using the right-click options Move > Turn item clockwise or Move > Turn item counterclockwise, or being dragged. If you can't drag, you might need to pull or push using Move > Push and Move >> Pull respectively, to get away from the border.

See also