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Wurm Server Release Notes 2015

10,855 bytes added, 17:11, 24 June 2020
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== [http://www.wurmonline.com/2015/12/22/renting-marble-statues-and-displays/ 151222] Renting, Marble Statues and Displays ==
*Update for renting beds. Once a bed is rented only the renter should be able to use it for the next 24 RL hours (unless they rent a different bed, e.g. only one bed can be rented by one person at a time).
*Added marble statues and displays for swords and axes.
*Non-premiums players no longer block looting in PvP (added 23d Dec).
*Added bonus back into decay rate for walls and floors when player is absent from server.
*Removed additional (non-cooked) meat from hell scorpions.
*Fix so flags and banners just show description (if they have one).
*Made removing reinforcements to be never for enemies and unlawful players as was too easy.
*Added the missing FUNGUS_TRAP, FUNGUS_SPELL, PAINRAIN and SCORN_OF_LIBLA keybinds.
*Client: Fixed deed export orientation.
 
== [http://www.wurmonline.com/2015/12/16/fix-for-spell-keybinds/ 151216] Fix For Spell Keybinds ==
*A bug with casting spells using keybinds was fixed.
*Plotted courses no longer clear when the commander changes.
*Chair names now display properly.
*Fixed issue with unloading boats, which couldn’t be unloaded anymore.
*Made it so you may not ninja loot your own corpse when enemies are around in PvP.
 
== [http://www.wurmonline.com/2015/12/14/chair-shenanigans/ 151214] Chair Shenanigans And Keybinds ==
*Bug Fix: No longer able to pick up or load an occupied chair.
*Bug Fix: You stand up from your chair when disconnecting.
*Bug Fix: Chairs can no longer be driven due to weird circumstances.
*Added safeguard for plot course allowing a person to swim across when their boat transfers without them.
*Bug Fix: Renaming chairs works and keeps the vehicle-like display.
*Grammar fixed on some special moves.
*Disabled turning ON PvP Travel Blocking while embarked on a boat as a passenger.
*Fix for new player kingdom being wrong when spawning on the Chaos server.
*Added SACRIFICE, MEDITATE, LOAD_CARGO and UNLOAD_CARGO binds
*Keybinds for spells have been added. The names of the binds will be the same as the spell name in most cases (where spaces are replaced with underscores). The bindings can also be set up from the ‘Options’ within the client, in the ‘Keybindings’ tab
*FILET key bind added
 
== [http://www.wurmonline.com/2015/12/11/better-newbie-equipment/ 151211] Better Newbie Equipment ==
*New players now start with a long sword and leather armour in order to get a better chance of survival and discovering the game instead of ragequitting due to being owned by a pheasant.
*Fixed incorrect butchered cooked meat weight.
 
== [http://www.wurmonline.com/2015/12/10/big-stuff-spiral-stairs-and-plotting-boat-travel/ 151210] Big Stuff - Spiral Stairs And Plotting Boat Travel ==
*You can now build spiral stairs!
*You can now sail between servers by plotting a course on Freedom and Chaos: Plot course – Allows you to set a server destination on your boat. Any server border you cross will take you to the server you set, as if it was linked. Proper warning messages are given for Chaos as a destination. Due to the architecture of the Epic cluster this was not seen as a desired feature there.
*An old favourite returns: Added halter rope to lead up to 4 animals with single item.
*Mailing costs were reduced by approximately 90% and the double cost for other servers removed.
*Sleep bonus idle timeout option added. Sleep bonus will automatically turn off if no action or combat happens within 10 minutes. You can turn this off in your Profile.
*Added possibility to sit on royal lounge chaise.
*Updated server crossing messages so that they now tell driver and passengers what server and warn if you are crossing on to Chaos and if you have soon-to-be enemies in your boat.
*Added the spell Locate soul to custom deities.
*Added cooked meat drop instead of normal meat for hell/lava creatures.
*Added charcoal drop from hell hounds.
*Added possibility to put hot items into bulk containers.
*Made Ram spawn on grass and steppe.
*Made all chairs plantable.
*Fix for permissions blocking sitting.
*Two new shop signs images added. Tailor and Alchemy.
*Fix for grass not spreading properly in some situations.
*Fixed “add to crafting window” appearing on some chairs.
*Fixed possibility to sit on chairs below water.
*Fix for Dirt spell working on locked containers without permission.
*Fix for permissions checking on unlocked boats about to cross server borders.
 
== [http://www.wurmonline.com/2015/12/02/sitting-plus-client-memory-leak-fix/ 151202] Sitting Plus Client Memory Leak Fix ==
*You can now sit on most chairs and benches thanks to Warlander!
*A long lingering memory leak in the game client has finally been found and fixed. Thanks go to Mikael Nordell/Danoob for profiling opengl and explaining the solution!
*Artifact power and recharge messages are now more accurate.
*Added time until PMK titles refresh to Appointments window.
*Added a bury all action, which will bury the corpse and anything on it. Reverted Bury so it only bury the corpse.
*Fix so dragging a locked item into a container, does not change ownership.
*Another fix to bashing damage for unfinished walls and fences.
*Fix so splitting zombie milk keeps its zombie flag. (Also fix for zombie Zombie milk)
*Removed the 10% loss on making scale and drake armour.
*Fix for almost ripe messages on harvestable bushes and trees.
*Fix so diagonal roadways don’t revert to non-diagonal version when dug.
*Bugfix for time getting out of hand (as noted on Xanadu).
*Added possibility to see slopes with trowel.
*Fixed bury bind so it works on corpses in inventory. Added Bury_All keybind.
 
== [http://www.wurmonline.com/2015/11/26/burying-improvements/ 151126] Burying Improvements ==
*Changes to Bury:
When you bury it will also bury all items that were in the corpse.
You can now bury on rock and cliff tiles, but have to use a pickaxe.
You can now bury in caves using a pickaxe too and last but not least… bury corpse action can now give rare coins
*Fix for mine door permissions not changing correctly when deed founded over them.
*Fix so clay will only lower every 50-100 dig actions.
*Fixed bug that stopped mayor from setting rent on beds in houses.
*Added check in so that if an animal is tamed, it can only be cared for by the tamer.
*Added plant to trellis. Plus they will be able to be used indoors.
*Fix so underwater mycelium will revert to dirt or kelp or reeds if not in HOTS kingdom.
*Allowed mycelium to spread over moss (as can now plant it)
*Fix so action queue can’t be used to bypass fatigue.
*Fix for PMK titles not becoming available based on land control
*Fix so if an animal is branded it does not check who last lead it. E.g. it always checks the brand permissions for branded animals.
*You can no longer put locked containers on merchants
 
== [http://www.wurmonline.com/2015/11/23/looms-fit-in-wagons-crash-bugfix/ 151123] Looms Fit In Wagons, Crash Bugfix ==
*Increased the internal size of wagons so looms fit.
*Fix for off-deed gate permissions so citizens of “xxx” will work (and allies of “xxx”) e.g. it correctly now checks for the gates owners settlement.
*Fix so emotes on tiles work.
*Missions that require you to drain permanent settlements should no longer appear.
*Unfinished walls now take damage from attacks a lot faster.
*You should no longer be able to plan fences and walls on top of unfinished ones.
*Valrei quest items and treasure chests now spawn more based on map size, which means an increase on for instance Elevation.
*Fix for server crashes (was caused by flowers.. flower-power!)
*Update so ‘harvestable’ hover text can only show for trees and bushes are within the correct age limits.
 
== [http://www.wurmonline.com/2015/11/18/smelter-live/ 151118] Smelter Live ==
*Added smelter, holds 100 ore, fairly hard to make.
*Fix so mycelium trees can revert to normal ones.
*Settlement founding screen no longer indicates that 7 silver will be used toward the founding of a deed when a deed stake is used.
*Fix for loading items that should not fit.
*Update so you get a notification when you get the alcoholic title.
*Fix so animal ratio limit is shown with correct number for pvp servers (on settlement info screen).
*Use water when improving clay items with it.
*Fix so manage objects is not blocked from r-click menu.
*Fix so dragging items into an unlocked bulk container uses structure or village permissions as required.
*Fixed some spelling errors.
*Wooden beams, marble, slate, and stone slabs can be stored in bulk containers.
*Fix for flowers not spawning on grass tiles.
*Allow anyone with modify building to be able to attach locks to it.
*Added ability to plant signs and lamps in tile corners directly.
*Update so client shows ‘harvestable’ when a tree or bush is.
 
== [http://forum.wurmonline.com/index.php?/topic/134644-lock-bugfix/ 151111] Lock Bugfix ==
*Fix so enemies on PvP servers don’t get unlock option on building doors.
*Fix so practice doll has to be on ground to be used.
*Fix so mycelium spreads on pvp servers.
 
== [http://forum.wurmonline.com/index.php?/topic/134581-bulk-container-decay-and-nudging-decorations/ 151110] Bulk container decay and nudging decorations ==
* Fix for citizen group not working correctly for structure permissions. It was only working on deed, now should also work off deed.
* Removed bulk containers 5% decay when its on a deed with over a months upkeep.
* Removed option to “add to crafting window” for kiln, gnomes and lairs.
* Fix so a non-villager can grow hedges using wild growth if have correct permissions.
* Fix for unlocked attached boatlocks and padlocks. E.g. they are also locked when attached to something, this is to help with some going unlocked on crossing servers.
* Changed so summoning a worg, removes any current pets. This should stop people have multiple pets after casting summon worg.
* Fix so planted items are always moveable and turnable by the person who planted it.
* Added more items to the list of items that shouldn’t appear in sacrifice missions.
* Removed menu option to blow up a building.
* Cobra King and Lady of the Lake no longer should show up as mission targets.
* Added sanity checks for Hell Strength.
* Fix for branded creatures taking on kingdom from brand (PvP).
* Partial fix for chaos permissions. Feedback on what else needs doing required.
* Fix so small chests can be unlocked/locked whilst in inventory.
* Added gentle push/pull actions.
* Fix so cant trade merchant contract on that merchant.
* Fix so necklace, ring, bracelet, ball and chain will now form piles.
* Added destroy options for bell towers and snowmen.
* Fix so anyone who can manage a building can attach a lock.
* Fix to allow most enemy actions in buildings.
* Removed hunted status on non-home servers and non-pvp servers.
== [http://forum.wurmonline.com/index.php?/topic/134153-bugged-fountains-renamed/ 151105] Bugged fountains renamed ==
== [http://forum.wurmonline.com/index.php?/topic/128328-sheep-and-cheese/ 150810] Sheep and cheese! ==
* Added Black [[Sheep]] / Rams / Lambs.
* Can [[Milk]] (female) sheep now – and make [[feta cheese]] from that.* Can Milk (female) [[Bison]] now – and make [[Buffalo cheese]] from that.
== [http://forum.wurmonline.com/index.php?/topic/127837-crude-stuff/ 150803] Crude stuff ==
* [[Crude axe head|Crude Axe Head]] added.* [[Crude Shaftshaft]] added.
* Larger boats should now be easier to load from a few tiles away (cog, knarr, corbita, caravel).
* A range check bug resulting in too short distance allowed when unloading crates from ships was fixed.
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