Difference between revisions of "Anchor"
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Lumberphil (talk | contribs) m (added note about anchor effectiveness to main anchor page) |
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* Improving consumes up to 0.5kg of lump. | * Improving consumes up to 0.5kg of lump. | ||
* Is combined with a [[mooring rope]] to form a [[mooring anchor]] | * Is combined with a [[mooring rope]] to form a [[mooring anchor]] | ||
− | * Anchors made of metals with an [[Metal_lumps#Special|anchor effectiveness]] of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine)may cause a ship to drift when moored with them. | + | * Anchors made of metals with an [[Metal_lumps#Special|anchor effectiveness]] of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them. |
[[Category:Any-metal products]] | [[Category:Any-metal products]] | ||
[[Category:Babel/A]] | [[Category:Babel/A]] |
Latest revision as of 14:30, 12 August 2020
Main / Skills / Smithing / Blacksmithing / Anchor
Creation |
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Result |
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Skill and improvement |
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Description
A heavy anchor made from <metal type> used to moor ships.
Notes
- When creating, the quality of the large anvil affects your success chance.
- When creating, the quality of the metal lump affects the initial anchor quality.
- On failure, 2.0kg of lump is consumed.
- Improving consumes up to 0.5kg of lump.
- Is combined with a mooring rope to form a mooring anchor
- Anchors made of metals with an anchor effectiveness of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them.