Difference between revisions of "Health"

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[[Category:Babel/H]]
 
[[Category:Babel/H]]
[[Category:Player]]
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[[Category:Game mechanics]]

Revision as of 20:14, 13 August 2020

Health is a measure of how injured a player is. For every injury received, the health bar will go down a corresponding amount. A player's stamina will never go above its health. By eating food and drinking water to keep the hunger and thirst bars filled, a player will regain stamina much quicker. This also has the side effect of generating fat, which helps keep a player from starving.