Difference between revisions of "Journal"
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* Successful completion of journal goals results in several rewards. One known reward is an increase in the player's maximum sleep bonus capacity. | * Successful completion of journal goals results in several rewards. One known reward is an increase in the player's maximum sleep bonus capacity. | ||
* Sections in the journal written in green text indicate completed sections. | * Sections in the journal written in green text indicate completed sections. | ||
+ | * Sleep bonuses added by journal completions do not stack above your sleep bonus capacity. | ||
== Journal Goals == | == Journal Goals == | ||
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'''Reward:''' Divine title, +5 power to spell casts and 5hr sleep bonus (on cluster of completion) | '''Reward:''' Divine title, +5 power to spell casts and 5hr sleep bonus (on cluster of completion) | ||
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'''Note:''' the goals of hold 10 sermons and hold 100 sermons only require 1 premium listener to count for the journal | '''Note:''' the goals of hold 10 sermons and hold 100 sermons only require 1 premium listener to count for the journal | ||
}} | }} |
Revision as of 01:12, 25 September 2020
Description
Every player has a journal with which to track various premade goals.
Notes
- The journal is in no way related to the separate item, the archaeology journal.
- The journal is not craftable and cannot be lost. Every player has one from the very first moment of character creation.
- Successful completion of journal goals results in several rewards. One known reward is an increase in the player's maximum sleep bonus capacity.
- Sections in the journal written in green text indicate completed sections.
- Sleep bonuses added by journal completions do not stack above your sleep bonus capacity.
Journal Goals
Crafter journal
Priest Journal