Difference between revisions of "Loach"
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== Notes == | == Notes == | ||
{{Template:Fishinginfo}} | {{Template:Fishinginfo}} | ||
− | + | ==Fishing Guidelines== | |
− | {| class="wikitable" style="width: 90%;" | + | <onlyinclude> |
− | !colspan="5"|Loach | + | {|class="mw-collapsible <includeonly>mw-collapsed </includeonly>wikitable" style="width: 90%;" |
+ | !colspan="5"|[[Loach]] | ||
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− | |Water types ||colspan="3"| Pond, | + | |Water types ||colspan="3"| Pond, Lake ||Only caves |
|- | |- | ||
|Fishing height ||colspan="3"| Any ||Not special fish | |Fishing height ||colspan="3"| Any ||Not special fish | ||
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|Rod damage|| colspan="4" | ? | |Rod damage|| colspan="4" | ? | ||
|} | |} | ||
− | + | </onlyinclude> | |
[[Category:Cooking]] | [[Category:Cooking]] | ||
[[Category:Fish]] | [[Category:Fish]] | ||
[[Category:Babel/L]] | [[Category:Babel/L]] |
Revision as of 00:21, 9 November 2020
Main / Skills / Nature / Fishing / Loach
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Properties |
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Description
The loach is a small eel-like freshwater fish belonging to the loach family (Cobitidae).
Notes
- Used in some cooking recipes.
- Can be eaten raw or cooked to relieve a small amount of hunger.
- Can be used as food for taming.
- Fish decay extremely rapidly after a few hours in your inventory and out of water. To prevent decay, fish can be stored in food storage bins and in crates.
- Bait ranking is from 1-10. The higher the number, the more likely that fish is to bite.
- Fishing time ranking is from 1-4. The higher the number, the more likely you are to see that fish.
Fishing Guidelines
Loach | ||||
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Water types | Pond, Lake | Only caves | ||
Fishing height | Any | Not special fish | ||
Swim depths | 10-50 | |||
Equipment | Spear, Light Rod, Medium Rod | |||
Fishing times | Morning 1 | Afternoon 4 | Evening 2 | Night 3 |
Baits | Best: Corn kernel | (none) 5 | ||
Cheese piece 1 | Corn kernel 10 | Dough Ball 1 | Fish bait 5 | |
Fly 5 | Grub 1 | Minnow 1 | Perch 0 | |
Roach 0 | Sardines 1 | Wheat Grain 1 | Wurm 5 | |
Weight at 10ql | ? | |||
Multiplier by ql | ? | |||
Rod damage | ? |