Difference between revisions of "Chicken coop"

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(Making it a little clearer that only one hen at a time may be loaded; added some links; clarified though punctuation and grammar)
 
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{{ItemBox
 
{{ItemBox
 
|name=Chicken coop
 
|name=Chicken coop
|image=
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|image=A Chicken Coop.png|200px|right|]]
 
|active=[[Plank]]
 
|active=[[Plank]]
|passive=[[Large nail]]
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|passive=1 [[Large nails]]
|group=Decorations??? storage???
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|group=storage
 
|materials=*1x [[Small barrel]]
 
|materials=*1x [[Small barrel]]
*5x [[Large nail]]s
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*5x [[Large nails]]
 
*25x [[Plank]]s
 
*25x [[Plank]]s
 
*8x [[Shaft]]
 
*8x [[Shaft]]
|improve=Fine carp? carp?
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|improve=Fine carpentry
 
|result=Chicken coop
 
|result=Chicken coop
 
|skill=Fine carpentry
 
|skill=Fine carpentry
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== Description ==
 
== Description ==
''RAAAAA''
 
  
Used to [[chickens]] store, feed, collect eggs
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''A small house where female chickens are kept safe and secure''.
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Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]].
 +
 
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Coops contain multiple sub items inside.
 +
 
 +
*Nesting Box, this is where the loaded hens reside.
 +
*Feeder, this is where you place food.
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*Drinker, this is where you place water.
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*Egg Box, this is where you get the eggs from when they are laid.
  
 
== Usage ==
 
== Usage ==
* store [[chickens]]
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* You can only load hens into the coop.
*  
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* The "Load Creature" option will not appear if you are leading more than one hen.
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* To load a hen, lead it, right click the coop and click "Load Creature".
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* To be able to load the creature, there must be water in the drinker and food in the feeder.
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* Loadable chicken count is QL / 10 + [[Rarity|rarity]] (maximum 13 for a 100 QL Fantastic coop). [[Quality_level|QL]] must be greater than or equal to 10 to load a chicken.
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====Feeding and watering====
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* You can only put food that can be planted in the ground into the feeder. Example: [[pumpkin]] seed, or [[corn]]. [[Herb]] seeds and [[Mixed_grass|mixed grass]] cannot be put in the feeder.
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* Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder.
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E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.
 +
 
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====Egg output====
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* Eggs will be created every 12 hours.
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* Egg QL is dictated by the QL of the coop.
 +
* Egg count is equal to the count of the chickens.
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* If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides.
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* '''Eggs in the egg box will not hatch when they decay''', even if they are fertile. Fertile eggs must be on the ground in order to hatch.
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====Security====
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* Can be placed and planted or secured.
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* Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]].
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* Coops have manageable permissions, like any other lockable container.
  
== Creation ==
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====Miscellaneous info====
* 50 fine carpentry skill is required to start and continue building.
 
*
 
  
== Additional Notes ==
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* You cannot [[Load cargo|load]] a coop with chickens in it.
* specials
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* On [[Settlement|deed]], chickens in a coop count towards the creature ratio.
* planted to work?
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* You cannot [[Bash|bash]] a coop with chickens loaded.
*  
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* The egg box will hold a maximum of 100 eggs.
*  
 
  
 +
== Notes ==
 +
* 50 [[Fine_carpentry|Fine carpentry]] skill is required to start and continue building.
  
 
== See Also ==
 
== See Also ==
*
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[[File: Coop.png|left|]]
  
 
[[Category:Fine carpentry items]]
 
[[Category:Fine carpentry items]]
[[Category:Group name here]]
 
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 22:39, 9 November 2020

Main / Skills / Carpentry / Fine carpentry / Chicken coop

Chicken coop
A Chicken coop
Creation
Total materials
Result

Chicken coop

Skill and improvement

Description

A small house where female chickens are kept safe and secure.

Used to store and feed hens and collect eggs.

Coops contain multiple sub items inside.

  • Nesting Box, this is where the loaded hens reside.
  • Feeder, this is where you place food.
  • Drinker, this is where you place water.
  • Egg Box, this is where you get the eggs from when they are laid.

Usage

  • You can only load hens into the coop.
  • The "Load Creature" option will not appear if you are leading more than one hen.
  • To load a hen, lead it, right click the coop and click "Load Creature".
  • To be able to load the creature, there must be water in the drinker and food in the feeder.
  • Loadable chicken count is QL / 10 + rarity (maximum 13 for a 100 QL Fantastic coop). QL must be greater than or equal to 10 to load a chicken.

Feeding and watering

  • You can only put food that can be planted in the ground into the feeder. Example: pumpkin seed, or corn. Herb seeds and mixed grass cannot be put in the feeder.
  • Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder.

E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.

Egg output

  • Eggs will be created every 12 hours.
  • Egg QL is dictated by the QL of the coop.
  • Egg count is equal to the count of the chickens.
  • If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides.
  • Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.

Security

  • Can be placed and planted or secured.
  • Coops are lockable and spawn on creation with a 1.0 QL small padlock.
  • Coops have manageable permissions, like any other lockable container.

Miscellaneous info

  • You cannot load a coop with chickens in it.
  • On deed, chickens in a coop count towards the creature ratio.
  • You cannot bash a coop with chickens loaded.
  • The egg box will hold a maximum of 100 eggs.

Notes

See Also

Coop.png