Difference between revisions of "Bandage"

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* Virtually any item made from cotton in-game can be utilized as a bandage when needed. Example: ''[18:04:15] You bandage the wound with a fishing net.''
 
* Virtually any item made from cotton in-game can be utilized as a bandage when needed. Example: ''[18:04:15] You bandage the wound with a fishing net.''
 
* Applying a bandage utilizes the [[Healing]] and [[First aid]] skills.
 
* Applying a bandage utilizes the [[Healing]] and [[First aid]] skills.
* A bandaged wound cannot be re-bandaged unless the [[player]]/[[animal]] is injured yet again in the exact same spot.
+
* A bandaged wound cannot be re-bandaged unless the [[player]]/[[creature]] is injured yet again in the exact same spot.
 
* Strings of cloth can be [[combine]]d and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined ([[satchel]]s, cloth armor, etc) will use the entire item when bandaging.
 
* Strings of cloth can be [[combine]]d and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined ([[satchel]]s, cloth armor, etc) will use the entire item when bandaging.
 
* The speed of treating a wound depends on the type/damage.
 
* The speed of treating a wound depends on the type/damage.

Revision as of 15:15, 15 December 2020

Main / Skills / Healing / First Aid / Bandage

Description

A bandage can refer to virtually any cotton-based item applied to a wound to aid in healing.

Method

  1. Activate the cotton item
  2. Right-click on wound
  3. Choose First aid

Result: Bandaged or damage-reduced wound

Notes

  • Virtually any item made from cotton in-game can be utilized as a bandage when needed. Example: [18:04:15] You bandage the wound with a fishing net.
  • Applying a bandage utilizes the Healing and First aid skills.
  • A bandaged wound cannot be re-bandaged unless the player/creature is injured yet again in the exact same spot.
  • Strings of cloth can be combined and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined (satchels, cloth armor, etc) will use the entire item when bandaging.
  • The speed of treating a wound depends on the type/damage.

See also