Difference between revisions of "Cure medium"

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[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Cure medium'''
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[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
  
===Description===
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{{Spell
At 30 [[Faith]], the God [[Fo]] gives you the ability to cast [[Cure medium]] on your [[wounds]]. It cures up to 50 damage per cast. It costs 13 [[Favor]] to cast.
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|faith=32
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|favor=13
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|difficulty=10
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|target=Creature, Wound
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|castingtime=12
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|god=[[Fo]]
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}}
  
===Method===
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== Description ==
# Activate a tree sprout, right-click one of your [[wounds]], and select Spells/[[Cure medium]]
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At 32 [[faith]], the god [[Fo]] gives their [[priest]]s the ability to cast [[cure medium]] on [[wounds]].
  
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It cures between 30 and 40 damage per cast, depending on the power of the cast. It costs 13 [[favor]] to cast.
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It has a range of 3 tiles and will automatically target the most severe wound if cast on a creature.
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== Method ==
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# [[Activate]] your deity's [[statuette]]
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# Right-click a [[wound]]
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# Select ''Spells'' > ''{{PAGENAME}}''
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{{Healing resistance}}
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== Notes ==
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* A [[white light]] priest will receive a faith penalty for using this spell on a [[black light]] follower, and vice versa.
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[[Category:Fo spells]]
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[[Category:Healing]]
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[[Category:Healing spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
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[[Category:Babel/C]]

Latest revision as of 02:34, 4 January 2021

Main / Religion / Spells / Cure medium


Cure medium
Cure medium
Stats

Faith: 32
Favor: 13
Difficulty: 10
Target: Creature, Wound
Casting time: 12 seconds

God

Only a Priest of Fo can cast this spell



Description

At 32 faith, the god Fo gives their priests the ability to cast cure medium on wounds.

It cures between 30 and 40 damage per cast, depending on the power of the cast. It costs 13 favor to cast.

It has a range of 3 tiles and will automatically target the most severe wound if cast on a creature.

Method

  1. Activate your deity's statuette
  2. Right-click a wound
  3. Select Spells > Cure medium

Healing resistance

Healing spells and enchantments grant the healed player a healing resistance effect. This effect is applied based on how much health is healed, and will reduce all further healing on the target from any healing spells or enchantments. This includes healing spells as well as weapon enchantments that heal the player, such as Life transfer.

The maximum duration of healing resistance is approximately 20 minutes, and the reduction scales linearly from that mark. For example, if you have 10 minutes of healing resistance remaining, you will receive heals at 50% normal effectiveness.

Notes

  • A white light priest will receive a faith penalty for using this spell on a black light follower, and vice versa.