=== Traits ===
* Bred animals have a chance of gaining traits, enhancements or deformities. Animals may have multiple traits, those can be seen in the table below. All traits are put into the gene pool when breeding and those of the parents will increase the chance of the offspring having the same. Should both parents have the same trait the likelihood of the offspring gaining that trait is even higher.
*The breeder's animal husbandry skil skill level affects the minimum and maximum number of traits that will appear in a horse. The maximum number of traits you can breed into one animal is currently 8 at 80+ skill, bred . Bred animals can also have no traits (like wild type ones).
**At lower levels, breeding animals with traits will generally result in around AH skill/10 amount of traits. i.e. 5 traits + 5 traits with 30 AH will most often result in 3 traits for the new animal, however there is some level of RNG and it is possible to obtain 4 and 5 traits from breeding at this level.
* Animal husbandry is only partially on the Epic [[Curvecurve]]. The curved value (effective skill) allows you see traits at that level (not true for bred in captivity trait which requires 60 numerical to see even on epic). But the The actual value (numerical) is used for computing the number of traits you can breed.* Examining an animal will show traits if one has the required skill level. See the chart below for skill values required in succesfully successfully examining and actually seeing specific traits present in an animal.
{| class= "wikitable sortable"
! width="50" | Base Skill